![]() ![]() Step 1 Just right click a video file and choose "Encode Selected Video Files" to let you convert video from within finder. If you right click on a video file inside of Finder, you can see the option to "Encode Selected Video Files". There is a quicker way to convert videos than QuickTime. So you may not be able to convert WMV, MKV, AVI, etc. It is easy, right? However, QuickTime also only support the video formats which are compatible with Mac system first. ![]() You can also choose "Export" and get more general format options. Step 2 After selecting, you will get a dialog giving you options for the format destination you selected. Select "Export To" to export your video to a specific format destination, like Web, iTunes or iMovie. Step 1 Click "File" from the QuickTime menu bar and choose "Open File" to import the video file you want to convert. You can use it to export video to specific destination format like iTunes, optimize a video for the web or use regular export dialog to export to a more general format. Since QuickTime is the default media player on Mac OS X/11, you can easy use it to convert videos into Mac compatible format without extra software. How to Convert Video on Mac via QuickTime How to Convert Video on Mac with universal video converter OK!!…brother thank youuuuu it worked I reimported and it corrected the path for the. If anyone knows useful transcoder applications for MacOS, any input would be very much appreciated. Unfortunately I can only provide recommendations for transcoding software that worked well in the past on Windows (several years ago these were XMedia Recode, Media Coder, or using ffmpeg directly). mov files exported from Spine) to H.264, as this would be the best chance that it can be read and transcoded to all build-platforms by Unity. What we would recommend as a workaround for now, is to try to transcode the video files (the. Unfortunately this is an issue that would need to be asked on the official Unity forums, as it's a bit outside our expertise. ![]() Strangely Unity seems not to be using the decoders installed on the machine, or fails to do so without error. installing ffdshow filters (which were wrappers around ffmpeg), unfortunately I'm not really up to date about this topic on Windows, let alone what the respective workaround on MacOS would be. On Windows support for additional codecs a while back could typically be installed via e.g. mov container allows many different encodings of the contained video stream. Unfortunately both the Unity documentation page, as well as the linked Media Layer documentation page for MacOS is just listing container formats, but not bitstream essence formats supported in each container. See the links below for codec compatibility for Windows and macOS: It offers the best cross-platform compatibility, but the Linux Editor doesn’t support this codec.įor information about codec support, see the official platform documentation for your Editor. H.264 is the optimal supported video codec for most platforms. Video files that use unsupported codecs trigger an error message in the Editor and you must convert them to a compatible codec before you can use them. Each platform supports specific codecs that can change with each version of the platform. Encoding for video file tracks must use a supported codec.
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